CriticalMass
Every black hole starts with a single particle. Pulse gravity from your cursor to attract drifting matter, merge particles together, and watch them collapse into your growing singularity. The bigger it gets, the stronger the pull.
Features:
- Satisfying gravity physics -> merge particles by positioning your pull
- Incremental progression with dozens of upgrades across pulse, spawn, and blackhole power
- Unlockable systems: Event Horizon, Comets, Gravity Anchors, Satellites, Ships, and more
- Escalating idle loop that keeps growing long after you stop clicking

Comments
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hmn the targeting feels hard and rather than pushing it somewhere it feels more like pulling it somewhere. it feels more efficient to just not touch it and wait for things to end up in the black hole on their own. which is a shame, because the game itself is a nice concept
My game crashed when upgrading with my prestige points.
I don't get it. The pulses always push matter away from the black hole.
The pulse is always towards the center of the cursor-circle! So it's mostly for merging particles together, but you can also use it to poke the particles towards the blackhole if you position it right. :)
I think I need to find a better way how to communicate the pulse direction to the player `D
Nice game but I could easily get all prestige upgrades after 1 run
You got over 160 prestige points from one game? Lol
But yeah, the numbers definitely need tweaking. Thanks for the feedback!
How long did you play before prestige?